April 8 – April 14: This Week in Nintendo News

April 8 – April 14: This Week in Nintendo News

Last week brought us many new announcements, and this week turned out to be quite exciting, with new games, localization announcements, and more. Nintendo Switch News Yo-kai Watch 4 has been announced for the Switch in Japan, according to this report. It will be out in 2018 and include characters from the Yo-Kai Watch Shadowside anime. It will also feature enhanced content and surprising game mechanics. The Mega Man X Legacy Collection 1 and Mega Man X Legacy Collection 2 will be out on July 24 in North America and Europe (and July 26 in Japan) for all major platforms, each available digitally for $19.99. North America will also get a $39.99 combo pack that includes both collections, althoug... »

Nintendo Time Portal: Issue 10

Nintendo Time Portal: Issue 10

Welcome to the 10th issue of the Nintendo Time Portal, where we take a look back through video game history to see what Nintendo anniversaries are celebrated this week. April 2 – Final Fantasy VI is released in Japan. The sixth mainline Final Fantasy game came out in Japan on April 2, 1994. Final Fantasy VI was the last to use 2D sprites and featured the largest cast in the series, with 14 permanent playable characters. It was released in North America later that same year until the title Final Fantasy III, although the title confusion would be resolved with later versions. April 2 – Rodea the Sky Soldier is released in Japan. Rodea the Sky Soldier is an action-adventure game wit... »

An Interview With the Developers of Pode

An Interview With the Developers of Pode

One of the new games shown off during the recent Nindies presentation was an exploration game called Pode. Afterwards, we got in touch with the developers, Henchman & Goon, to learn more about it. Take a look at the announcement trailer and then read on to see what we learned. Q: Pode looks like a beautiful game. According to the announcement, it was inspired by Norwegian culture. Could you go into more detail about how Norwegian culture influenced it? The Norwegian influence is mainly on the visual side where we have taken inspiration from the national romantic era. This was a very brief, but significant part of Norwegian cultural history, and a period that in many ways still define us ... »

April 1 – April 7: This Week in Nintendo News

April 1 – April 7: This Week in Nintendo News

April has begun, and it’s already off to a strong start with many new announcements. Nintendo Switch News Arc System Works has announced Wizard’s Symphony, an RPG coming to the Switch and PS4 in Japan later this year. It is a dungeon RPG derived from the old Wizard’s Harmony series, and more information will be revealed on April 12. Next, 13AM Games, who developed Runbow, has announced a new game called Double Cross. Double Cross is an action adventure platformer featuring an agent searching for clues to a case across different times and dimensions. It will be out digitally this summer for the Switch and PC. Check out the announcement trailer. First-person narrative puzzle ... »

Nintendo Time Portal: Issue 9

Nintendo Time Portal: Issue 9

Welcome to Issue 9 of Nintendo Time Portal, where we look back through the years at games that came out on the current week’s dates, as well as any special events to keep in mind. March 25 – Happy Birthday to Reggie! All right, so this isn’t one of the typical things we look at during the Time Portal, but March 25 is the birthday of Reggie Fils-Aimé, the head of Nintendo of America. Happy Birthday, Reggie! March 25, 27, and 31 – The 3DS is released in the west. Last month, we celebrated the arrival of the 3DS in Japan, and this week, we can remember its release in Europe (March 25, 2011), North America (March 27, 2011), and Australia (March 31, 2011)! And of course, d... »

Penny Punching Princess – Video Previews [Nintendo Switch | NIS America]

Penny Punching Princess – Video Previews [Nintendo Switch | NIS America]

Product provided by NIS America! Releases in North America on April 3rd. About the game: Meet Princess, who has lost everything to the Dragoloan Family! Use the money you gather to bribe enemies to fight for you, activate deadly traps with your dough, and when all else fails, smash all that stand against you with your fists! Fight your way from nothing and amass treasures to take on the mighty Dragoloan Family and reclaim your kingdom! Key Features: Cash Rules Everything Around Me – Fight smarter, not harder! Bribe your enemies to fight for you, or activate deadly traps to turn the tide of battle in this fast-paced brawler. Who Says You Can’t Buy Popularity? –Recruit/Buy flunkies to your cau... »

March 25 – March 31: This Week in Nintendo News

March 25 – March 31: This Week in Nintendo News

As March winds down, we still have a few new announcements to discuss at the end of the month. Nintendo Switch News First, in a bit of industry news, Level-5’s CEO Akihiro Hino has announced that they are planning for their future main titles to be released on the Switch. He specifically referred to their 3DS series, although it’s unclear if that is all he meant. All-Star Fruit Racing, which is currently available for the PC in Early Access, is coming to consoles in July. This is a kart racing game with fruit-based power-ups, multiple gameplay modes, 21 courses, kart customization, and split-screen co-op. (Online multiplayer was not announced for the Switch version.) Check out th... »

Latest Nintendo Chit Chat Activity

Yono and the Celestial Elephants (Review)

Yono and the Celestial Elephants (Review)

After our interview with Neckbolt about Yono and the Celestial Elephants, we received a review code so we could experience Yono’s adventure. Elephants are the legendary protectors of the world, and when a young elephant named Yono arrives, he begins a journey across the land to see how he can help people the way a mighty elephant should. The story is fairly basic. You visit each of the game’s towns and solve problems for the people there, while learning more about the Humans, Bonewights, and Mekani that live in the world. It’s made more entertaining by the interesting and often amusing characters you meet in each place. Yono and the Celestial Elephants has a lot of dialogue... »

Quest of Dungeons (Review)

Quest of Dungeons (Review)

After our interview about Quest of Dungeons, Upfall Studios sent us a review code for the Switch version so we could delve into the depths of its dungeons for ourselves. Quest of Dungeons is a turn-based dungeon crawler, although it does not make use of a menu the way many turn-based RPGs do. Instead, each action you take uses up a turn, whether it’s moving step by step through the dungeon or attacking enemies. This is a fun system that lets you fight quickly while still taking time to think through your actions. You pick your class at the start of the game, and that will determine the types of basic attack you can use. As you explore and defeat enemies, you’ll often find skill b... »

36 Fragments of Midnight (Review)

36 Fragments of Midnight (Review)

36 Fragments of Midnight is a procedurally generated 2D platformer. You play a white glowing square named Midnight, and the game begins with your shadowy friends asking you to find their 36 lost Star Fragments. The game has a pleasant aesthetic design, with black platforms and obstacles against a blue nighttime background. The 36 fragments are scattered throughout the single level the game takes place in. It’s a somewhat large level, with no map to guide you, and it is procedurally generated every time. Your goal is to gather all 36 fragments without dying and then return to the place you started to deliver them. The controls are quite simple. Midnight can jump and double jump, and you... »

League of Evil (Review)

League of Evil (Review)

League of Evil is a 2D platformer designed for quick gameplay sessions. While some platformers feature large stages to explore, League of Evil opts instead to feature a multitude of tiny levels. Each can be completed within seconds, and the game ranks you at the end of each level based on your completion time. However, they’re often quite challenging, which forces you to try repeatedly before you can finally reach the end. With 140 levels to play through, League of Evil provides plenty of content despite its quick levels. The game’s premise is simple. Rather than a lengthy introduction, you’re simply told you need to defeat nefarious scientists and placed into the levels to... »

Phantom Trigger (Review)

Phantom Trigger (Review)

After our interview about Phantom Trigger and its Nintendo Switch release, tinyBuild games sent us a review code so we could dive into this “hardcore neon slasher” and see what it’s all about. Phantom Trigger is a hack-and-slash game focused on exploring dungeons and defeating difficult enemies, and there’s more to this game than is first apparent. In Phantom Trigger, you wield three different weapons, each of which is controlled by one of the Switch’s face buttons. The fourth face button lets you dash to evade attacks or quickly move across the map. Each of the three weapons has strengths and weaknesses, as well as its own neon color used for certain color-base... »

Snake Pass (Review)

Snake Pass (Review)

With its bright, colorful graphics, upbeat soundtrack composed by David Wise, and cartoonish animal protagonists, Sumo Digital’s Snake Pass immediately calls to mind classic 3D platformers. However, while Snake Pass is a puzzle platform game, its gameplay is quite different from most entries in the genre because the main character can’t jump. The game stars a snake named Noodle and his hummingbird friend Doodle. They’re on a quest to save their home, although a bare minimum of story details are given to send the duo on their quest. Doodle can give Noodle a tiny boost, but for the most part, you’ll be slithering and winding your way through various obstacles and hazard... »

Vaccine (Review)

Vaccine (Review)

As you start a new game, an ominous voice says the game’s name: “Vaccine.” You take control of either a male or female character, grab the knife on the ground, and venture out to explore a creepy mansion filled with zombie-like creatures and other monstrosities. Vaccine’s classic Resident Evil inspiration is visible everywhere, right down to its graphics and awkward tank controls. Your friend has been infected, and it’s up to you to search the mansion for the vaccine… or rather, the antidote, but “Vaccine” makes for a cooler game title. Since you have to make it back before your friend succumbs to the infection, you’re on a timer. It star... »

An Interview With the Developers of Wulverblade

An Interview With the Developers of Wulverblade

Wulverblade is a side scrolling beat-em-up coming soon for the Nintendo Switch, set in ancient Roman Britain. After watching the trailer for Wulverblade, we got in touch with the developers to learn more about it. Many games opt for a medieval setting, so it’s interesting to see a game like Wulverblade choose 120 AD for its setting. What inspired you to pick this historical setting and premise? Britain’s history goes back many thousands of years yet we rarely see or hear much about the times before Rome had settled here. Our ancient history has always been of interest to me and visiting stone circles and old Roman ruins had always ignited my imagination.  There are so many incredible t... »

An Interview With the Developer of Yono and the Celestial Elephants

An Interview With the Developer of Yono and the Celestial Elephants

When Nintendo showed off the upcoming indie games for the Nintendo Switch, we were captivated by the adorable elephant game called Yono and the Celestial Elephants. We got in touch with Niklas Hallin from Neckbolt to learn more about this game. What inspired you to create Yono and the Celestial Elephants? I have a very specific genre of games that I like, and that I have been analyzing since I was a kid. Over the years I have developed a method for thinking about puzzle design, and it was never really a question what kind of games I would be making. The issue was whether or not I had the skills to do it. After several game projects, some of which have been released, I finally felt that I had... »

An Interview with the Developers of Mulaka

An Interview with the Developers of Mulaka

Another game that caught our eye from the upcoming Switch indies was Mulaka, a 3D action-adventure based on the culture of the Tarahumara people. After the Nindies showcase, we got in touch with the developers to learn a little more about Mulaka and what we can expect when it launches in 2018. The description for Mulaka mentions hand-to-hand combat, platforming, and puzzle-solving. How would you describe the core gameplay? What would you compare it to? Mulaka’s gameplay is being designed in a way that appeals to the biggest audience we can because we believe that the stories we’re telling deserve to be heard by many people. The game plays as a 3D action game with equal emphasis o... »

An Interview With the Developers of Earth Atlantis

An Interview With the Developers of Earth Atlantis

One of the most intriguing upcoming Switch games shown at the recent Nindies showcase was Earth Atlantis, a side-scrolling shooter from Pixel Perfex set in an underwater world. After seeing the trailer, we got in touch with the developer to learn more about the game and spoke with Anucha Aribarg, the director and designer of Earth Atlantis. Earth Atlantis is a side-scrolling shooter that combines arcade-style shooting with “Metroidvania” exploration elements, along with a focus on defeating large enemies in an underwater world. That’s an interesting combination. What were your greatest inspirations for the premise and gameplay? We really like side-scrolling shmups. We played all the classic ... »

An Interview With the Developers of Battle Chef Brigade

An Interview With the Developers of Battle Chef Brigade

During the Nindies showcase, we were intrigued by the entertaining concept of Battle Chef Brigade from Trinket Studios. After the presentation, we got in touch with Trinket Studios to learn more about Battle Chef Brigade and its Switch release. Orcs, elves, and humans hunting for ingredients and then showing off their cooking prowess in a sort of fantasy Iron Chef? There must be a story there. What inspired you for the premise of Battle Chef Brigade? We spent quite a long time brainstorming ideas and really struggled to come up with anything that excited us. After one particularly fruitless morning brainstorming session, we started making lunch and turned on the Food Network. We immediately ... »

An Interview With the Developers of The Seashore

An Interview With the Developers of The Seashore

A new indie game has made the Switch one of its primary goals of its Kickstarter campaign, a co-op action platformer called The Seashore from Boomerang Games. We recently got in touch with Boomerang Games to learn a little more about this upcoming game. According to your Kickstarter page, you specifically chose the Switch as a platform for The Seashore because of all the different ways the Switch can handle multiplayer. What do you see as the Switch’s biggest advantage for The Seashore? It goes way back to childhood when my friends and I just adored video games! We played in such hits as Megaman X, Super Castlevania IV, The Legend of Zelda: Link to the Past, Warioland, etc. We have done it e... »

An Interview With the Developer of Quest of Dungeons

An Interview With the Developer of Quest of Dungeons

On August 2, Upfall Studios announced that the turn-based dungeon crawler Quest of Dungeons would be coming to the Nintendo Switch. The Switch version came out in Japan on August 10, and it will be released in other regions in the near future. We got in touch with Upfall Studios to speak with David Amador about Quest of Dungeons and learn more about the Switch version’s new content. Quest of Dungeons was released for many systems previously, including the 3DS and Wii U. Was a Switch version something you had in mind from the moment the console was announced? The Switch was announced around 20 days after the release of Quest of Dungeons on Wii U/3DS, the fact that it was both portable a... »

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