Your Super Mario Maker Course IDs
Tagged: super mario maker
September 12, 2015 at 12:31 am #1109
Post them here. I just uploaded my first creation. I was stuck with only first day tools but I think you’ll find it challenging. Any feedback is great.
Mega Tough (Starting tools only) – 4D0E-0000-001C-8819
Protip: If you want to follow someone on Super Mario Maker to access any of their content anytime instead of repeatedly putting in different course IDs then be sure to favorite them after looking up one of their course IDs for the first time!
September 12, 2015 at 11:21 am #1110
No Achievements Yet!
I gotta wait another month before i can buy this game. Why i poor? 😀
I’ll try yours when i can!
September 12, 2015 at 1:39 pm #1111
Post them here. I just uploaded my first creation. I was stuck with only first day tools but I think you’ll find it challenging. Any feedback is great. Mega Tough (Starting tools only) – 4D0E-0000-001C-8819
Ok, the challenge is on guys! As of this post 7 ppl have tried and only one beat it… me. I tried it again today to see if I made it nearly impossible. I don’t think I did. Try it out. Let me know.
September 13, 2015 at 10:39 pm #1117
September 14, 2015 at 8:47 am #1119
Spooky Scary Ghosty Mansion (6CFC-0000-0035-F1BE)
Airship Jump (A522-0000-0035-4159)
Castle Infiltration (7E51-0000-002A-0376)
Bilbo Swaggins’ Underground (6B55-0000-001B-ED50)
Can I just say a course sharing thread is a great idea, and we should all follow each other and keep up with each other’s content.
September 15, 2015 at 8:28 am #1128
September 15, 2015 at 9:03 am #1130
September 19, 2015 at 8:57 pm #1148
Super Mario Galaxy!
Not so much based around exploring the planets as Mario Galaxy was, but more about the space ships and what’s in them. Have a play, spent some good time on this one.
September 20, 2015 at 7:32 pm #1149
November 9, 2015 at 8:19 pm #1346
November 16, 2015 at 8:22 pm #1396
November 17, 2015 at 5:09 pm #1406
December 3, 2015 at 5:03 pm #1494
December 3, 2015 at 10:23 pm #1496
December 8, 2015 at 3:18 pm #1507
December 8, 2015 at 6:57 pm #1509
February 23, 2016 at 8:48 pm #2119
So I can’t seem to find a way to search by course IDs anymore. It seems that it’s now all through the Super Mario Maker Bookmark website. I’ve only been able to look up specific people’s courses by typing in their NNID with the url in a browser. Like this:
Am I wrong? Do you guys know if you can still search by course ID and if so, how?
EDIT: Nevermind, I figured it out. On the gamepad itself you have to touch the magnifying glass in the upper right corner (as shown below) to be able to search by IDs. My mistake.
March 30, 2016 at 11:52 pm #2222
No Achievements Yet!
So I was told to post my level’s here and I hope I did this right. 😎
F3EB-0000-0092-BC1A – DK Donkey Kong Jr is back
4C46-0000-0094-E593 – wario’s crazy air ship world
B084-0000-0097-1D7A – Donkey Kong Jr vs Bowser Jr
D660-0000-009A-5D07 – ROBs training program 1010
EF8E-0000-009D-E86F – ROBS training program 2020
BF42-0000-00A2-7A72 – DK and DK Jr’s Banana Rampage
227F-0000-00A7-0BD5 – Donkey Kong VS Bowser
0BEB-0000-00B2-9083 – Donkey Kong & and Donkey Kong Jr VS Bowser & Bowser Jr
August 10, 2017 at 3:59 am #7184
No Achievements Yet!
I love SMM! Not too active on it now since my Wii U’s not as reliable as it used to be and I feel like I’ve exhausted my creativity and at this point most of my recent creations are troll levels or remakes of levels in other games (mainly from Super Paper Mario)
But here is my main profile: https://supermariomakerbookmark.nintendo.net/profile/Dimentio64
Some of my levels:
The goal here is to keep the Big Mushroom till the end. There’s optional Red Coins that add an extra challenge, and if you get them all and find the hidden key door while keeping the Big Mushroom, a special ending awaits. Based on an early, since-deleted level of mine that wasn’t designed very well, but this one uses the same basic layout with improved design.
Revisit the setting of Super Paper Mario’s Chapter 3-1, the nostalgic Bitlands. This is where Bowser had ended up once liberated from Count Bleck’s castle by a mysterious force. Mario needs to find him and convince him to help, but it might take a little … convincing. Bowser doesn’t take kindly to bombing his fortress.
Uh oh, Mario’s running late on his adventure. This world will be destroyed in 60 seconds, so you better hurry to enlist Bowser’s help and escape before it’s too late. Other than the time limit, this level is identical to the above, however the checkpoint is removed and the timer requires heavy optimization strats. Don’t stop for secrets, there’s no time.
Welcome to the Special World! This was created to mark the milestone of when I received my 5,000th star. There’s lots of Mystery Mushrooms with different costumes. Deep in the subworld, you will find a mysterious sealed door that requires 7 Key Coins to unlock. Scour the area to find them, and maybe a few Easter Eggs along the way. Once you find them all, make your way back to the door and prepare for the final boss…
The perfect demonstration of flawless level design. A good player can react quickly to sudden hazards, so GOOD LEVEL DESIGN not only teaches players to stay on their toes, but demonstrates how to create fair challenges as well. This is a true test of raw skill and patience as well. If you manage to gracefully dodge the Hammer Bro rain, take out those pesky Lakitus above, and avoid the many softlocks as you make your way to the goal guarded by the Bowser Triplets, you truly are a Super Player
who has way too much time on their hands
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