Miyamoto Says Star Fox Zero Will Have Different Difficulty Modes

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    Eddy Ray
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    In an article by Time: 9 Things Shigeru Miyamoto Told Us About the New Star Fox, Miyamoto confirmed that there will be options to increase or decrease the difficulty for expert or first time players.
    Sounds like the golden tanooki suit in 3D Land/World. There’s also a ship that allows you to deal more damage while also taking more damage which sounds like a nice way to add replay value.

    “And then beyond those modes, we have additional ones for people who like the game but find it too hard to get past certain levels. So for instance there’ll be a way for them to get an invincible Arwing, so that they can fly through and see the levels. But at the same time, we’re also preparing modes for Star Fox fans looking for an even harder challenge, such as a ship that does more damage, but which also takes more damage.”

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