Nintendo Time Portal: Issue 37

Nintendo Time Portal: Issue 37

Welcome to the latest issue of the Nintendo Time Portal, where we go back through Nintendo’s history to see which games released over the years. Today, we’ll be looking at a few Nintendo game anniversaries from October 14-20. October 14 and 17 – Kirby’s Epic Yarn is released. On October 14, 2010 in Japan, and then on October 17, 2010 in North America, Kirby’s Epic Yarn was released for the Wii. While originally planned as a new IP about a yarn-filled world, it was switched over to a Kirby game, and the original main character, Prince Fluff, took on a supporting role. The game was quite well-received and has an enhanced 3DS port planned for 2019. October 14 and 1... »

October 14 – October 20: Nintendo News Bytes

October 14 – October 20: Nintendo News Bytes

Tune in to the Nintendo Chit Chat podcast to learn more about the latest news. Nintendo Switch News Nintendo announced the Diablo III: Eternal Collection Nintendo Switch Bundle for $359.99. New Games, Ports, & Localizations Maid-san wo Migi ni Mi (or Super Zangyura) was announced for the Switch. Pianista: The Legendary Virtuoso was announced for the Switch. A Switch version of Omensight is in development for November. Dynasty Warriors 8: Xtreme Legends Complete Edition DX was announced for Japan for December 27. Super Dragon Ball Heroes: World Mission was revealed for the Switch. The Art of Cooperation was announced for the Switch and PC for November 7. Kaitou Twins was announced for Oct... »

Nintendo Time Portal: Issue 36

Nintendo Time Portal: Issue 36

Welcome back to the Nintendo Time Portal, where we take a look at the various games that have come out over the years for Nintendo systems. Today, let’s look back through the history of October 7-13… October 7, 11, and 12 – Pokémon Black 2 and White 2 come west. With the increased emphasis on story in Pokémon Black and White, maybe it should come as no surprise that they were the first mainline Pokémon games to get direct sequels. After their Japanese release, Pokémon Black 2 and Pokémon White 2 came to the west on October 7, 2012 in North America, October 11 in Australasia, and October 12 in Europe. Set two years after the original Pokémon Black and White, they included ne... »

October 7 – October 13: Nintendo News Bytes

October 7 – October 13: Nintendo News Bytes

Tune in to the Nintendo Chit Chat podcast to learn more about the latest news. Nintendo Switch News System update 6.0.1 is now available. New Games, Ports, & Localizations Guacamelee! Super Turbo Championship Edition is out now for $14.99, with Guacamelee! 2 coming to the Switch in December. Nightshade is coming to the Switch on December 20 in Japan, with an English language option. Touch Detective: Nameko Dai Hanshoku is coming to the Switch in Japan on December 20 as The Nameko no Puzzle: Nameko Dai Hanshoku, with an English language option. Friday the 13th: Killer Puzzle is coming to the Switch on October 25. 7 Billion Humans is coming to the Switch on October 25. Fate/Extella Link wi... »

Nintendo Time Portal: Issue 35

Nintendo Time Portal: Issue 35

Welcome to Issue 35 of the Nintendo Time Portal, where we take a look back through Nintendo’s history at some of the great games that released this week over the years. September 30 – Seiken Densetsu 3 is released. Seiken Densetsu 3 is the third game in the Mana series, and one fans have been waiting for localization news about ever since its Japanese release on September 30, 1995. It’s considered a classic, and since last year saw the release of the Seiken Densetsu Collection for the Switch, maybe there’s still hope that it will one day make it west. October 1 – The Legend of Zelda: Phantom Hourglass comes to North America. On October 1, 2007 the first Legend o... »

AMBER vs EDDY – Arena of Valor – Nintendo Switch – 1v1

AMBER vs EDDY – Arena of Valor – Nintendo Switch – 1v1

Amber vs Eddy – head to head competition online on Arena of Valor on Nintendo Switch! Who will claim victory?   »

September 30 – October 6: Nintendo News Bytes

September 30 – October 6: Nintendo News Bytes

October is here! What will this month bring for Nintendo? Tune in to the Nintendo Chit Chat podcast to learn more about the latest news. Nintendo Switch News While not officially announced yet, a new Nintendo Switch model will reportedly be released in the second half of 2019. New Games, Ports, & Localizations Game Dev Story, Hot Springs Story, and Dungeon Village will be ported to the Switch on October 11 in Japan. Subdivision Infinity DX was announced for all major platforms for 2019. The Shadowgate reimagining is coming to consoles this fall. NES Open Tournament Golf, Solomon’s Key, and Super Dodge Ball will be added to Nintendo Switch Online on October 10. Xenon Racer was annou... »

Latest Nintendo Chit Chat Activity

2064: Read Only Memories Integral (Review)

2064: Read Only Memories Integral (Review)

We received a review code for 2064: Read Only Memories Integral on the Switch. 2064: Read Only Memories Integral is an adventure game that takes place in a cyberpunk futures where robotic helpers called ROMs have become commonplace and advanced gene therapy has led to a number of people becoming hybrids. When you wake up one morning to find the world’s first sapient ROM, Turing, in your apartment asking for help after the disappearance of their creator, you’re swept into a conspiracy that goes far deeper than just one man’s disappearance. The game often comes across as more of a visual novel, with the bulk of your time spent reading and selecting dialogue choices. Your choi... »

Tetra’s Escape (Review)

Tetra’s Escape (Review)

We received a review code for Tetra’s Escape on the Switch. Tetra’s Escape is a puzzle game about little block-like creatures called Tetras. Your goal is to get a Tetra to the portal in each level. Tetras can climb up a single block in height, so you’ll need to create a path it can traverse to get it to the end. Fortunately, Tetras can transform into tetrominoes – shapes most famous for their use in Tetris. Different Tetras can transform into different shapes. As you progress through the levels, you’ll gain the ability to rotate and flip these shapes as well, giving you many options for how to put your Tetras together. But once you transform a Tetra into a tetro... »

The Journey Down: Chapter Three (Review)

The Journey Down: Chapter Three (Review)

We received a review code for The Journey Down: Chapter Three on the Switch. The third and final entry of this point-and-click adventure game series brings Bwana’s story to a close. Chapter Three more or less assumes you’ve played the first two chapters already, as it tosses you right into the thick of the story. Bwana, Kito, and Lina finally learn what the Armando Power Company is planning and split up to put an end to their nefarious plans. It’s a noticeably more story-driven this time around, with a greater focus on lore, more cutscenes, and a story that feels epic despite being shorter than Chapter Two. Unfortunately, if you play these games for their gameplay, you migh... »

The Journey Down: Chapter Two (Review)

The Journey Down: Chapter Two (Review)

We received a review code for The Journey Down: Chapter Two on the Switch. The second entry in this point-and-click adventure game trilogy picks up where Chapter One left off, with Bwana, Kito, and Lina in a bit of a predicament after their ill-judged escape in Bwana’s plane. While there are a few different locations in this one, the bulk of the game takes place in Port Artue, where the trio is detained by the corrupt police because of the book they have. Despite a more serious tone to the story, The Journey Down: Chapter Two is still filled with humorous moments and a new selection of wacky characters to interact with. The characters and backgrounds mesh better this time around and ha... »

Inside (Review)

Inside (Review)

We received a review code for Inside on the Switch. Inside is an unusual game, a dark puzzle-platformer that raises questions almost immediately. It gives no context, but instead immediately puts you in the role of a boy traveling through a forest while avoiding guards. You must solve environmental puzzles in order to progress, while elements of stealth and even horror also come into play since you’re entirely vulnerable. Unlike its predecessor, Limbo, difficult puzzles aren’t the centerpiece here. It features puzzles that might take you some time to think through, and there are plenty of ways to die (mitigated by a forgiving checkpoint system), but both of these aspects take a b... »

The Journey Down: Chapter One (Review)

The Journey Down: Chapter One (Review)

We received a review code for The Journey Down: Chapter One on the Switch. This point-and-click adventure game game draws on Afro-Caribbean inspiration, most noticeably in its character designs, which are based on African masks. While the main character’s mask-like face occasionally makes him look stiff, I got used to it pretty quickly, although some areas do have a jarring difference between the 3D character models and 2D backgrounds. The soundtrack also deserves a mention, as the catchy music helps set the scene. The Journey Down: Chapter One begins with a hint of a conspiracy, as a sinister organization hunts for an important book, but then shifts to focus on a run-down gas station ... »

Pode (Review)

Pode (Review)

After our interview about Pode, Henchman & Goon sent us a review code. Pode is a puzzle game about a fallen star that teams up with a rock in order to find its way home. Together, the two set out to climb a mountain so the star can return to the sky. However, this isn’t just any mountain, but a mountain filled with puzzles. To overcome them and proceed through each chamber, you’ll need to make use of the characters’ abilities. Glo (the star) can bring plants to life and eventually teleport, while Bulder (the rock) can magnetize switches and pick up items. Figuring out where and how to use their abilities is key. Pode uses simple tutorials with no text, which leads to so... »

An Interview With the Developers of Pode

An Interview With the Developers of Pode

One of the new games shown off during the recent Nindies presentation was an exploration game called Pode. Afterwards, we got in touch with the developers, Henchman & Goon, to learn more about it. Take a look at the announcement trailer and then read on to see what we learned. Q: Pode looks like a beautiful game. According to the announcement, it was inspired by Norwegian culture. Could you go into more detail about how Norwegian culture influenced it? The Norwegian influence is mainly on the visual side where we have taken inspiration from the national romantic era. This was a very brief, but significant part of Norwegian cultural history, and a period that in many ways still define us ... »

An Interview With the Developers of YIIK: A Post-Modern RPG

An Interview With the Developers of YIIK: A Post-Modern RPG

YIIK: A Post-Modern RPG is a stylish RPG coming to the Switch this year, and we got in touch with Ackk Studios to learn more about it. Check out one of the trailers for a taste of what this strange game is like, and then read on for our interview. From its style, YIIK brings to mind games like Persona and EarthBound, but the demo description also called out Paper Mario, Wild Arms, and Lufia 2. What inspirations from these games went into YIIK? I really like this question! Wild Arms is essentially a spaghetti western remake of Lufia 2. Story beats, interface, and gameplay. We really liked how both games had a unique take on the RPG dungeon. So, in Final Fantasy you essentially have hallways a... »

An Interview With the Developers of Darkest Dungeon

An Interview With the Developers of Darkest Dungeon

Darkest Dungeon came out on the Switch on January 18, with a physical release planned for March. Intrigued by this dark turn-based dungeon-crawling RPG, we got in touch with Red Hook Studios to learn more about it. One of the biggest things that sets Darkest Dungeon apart from other dungeon crawling RPGs is its use of stress and the need to keep an eye on your characters’ mental states. What inspired you for this aspect of gameplay? We looked at a lot of movies and books that modeled what happens to a small group of people under extreme duress – Band of Brothers, Alien(s), The Thing.  We wanted to explore heroism by contrast, not by power fantasy.  The darkest, most dire circumstances ... »

An Interview With the Developers of Layers of Fear: Legacy

An Interview With the Developers of Layers of Fear: Legacy

Layers of Fear: Legacy is a psychedelic horror game coming to the Switch on February 21. If you haven’t already seen the latest trailer, check it out now, and then read on to learn more about the game. We got in touch with the developers of Layers of Fear: Legacy to learn more about this horror game and what the Switch version will be like. Rather than survival horror or psychological horror, Layers of Fear is described as “psychedelic horror.” Could you shed a little light on what you mean by this? The game is often described as both psychological and psychedelic. Psychological because of issues presented in the game, psychedelic because of the gameplay nature of the game – an ever-ch... »

An Interview With the Developers of The Darkside Detective

An Interview With the Developers of The Darkside Detective

The Darkside Detective comes out for the Nintendo Switch today, and we got in touch with the developers to learn more about it. Check out the Switch trailer below. Sound interesting? Check out our interview to see what we learned about it from Spooky Doorway, the team that developed it. The Darkside Detective has been described as a classic point-and-click adventure game, but there are several variations even within the genre. What games would you use as comparisons for The Darkside Detective’s gameplay style? What were your biggest inspirations? It’s quite humorous like a lot of the classic LucasArts games, such as Monkey Island or Day of the Tentacle, but the interface is a lot more stream... »

An Interview With the Developers of Detention

An Interview With the Developers of Detention

Detention is a horror game set in Taiwan. It came out last year to a positive reception and is now planned for a Switch release sometime this year. Take a look at the original launch trailer. Intrigued by Detention, we got in touch with Red Candle Games to learn more about it. What inspired you to pick 1960s Taiwan as the setting for Detention? Detention started out as a solo project by Coffee Yao. The original idea was simple, to tell a story of Taiwan. At first, the time was set in the 1980s, as it was when Coffee grew up and could reflect to. But to create the background for this atmospheric horror game, we dived deep into our own history and came across the martial law period White Terro... »

An Interview With the Composer of Celeste

An Interview With the Composer of Celeste

Celeste, the upcoming platformer themed around climbing a mountain, will be out on the Nintendo Switch eShop tomorrow, January 25. Ahead of its launch, we got in touch with Lena Raine, who composed the original soundtrack for Celeste, to learn more about the game and her work in the industry. How did you get into the video game industry? What was the first game you composed music for? My intro to making games was a bit of a sputtering start right out of college. I went to school for music, and was very optimistic about just finding a job straight out of school. I went to two GDCs, met a lot of people–mostly other composers–and got a couple gigs writing additional music for fairly... »

Shares
Skip to toolbar