An Interview With the Developers of Legrand Legacy
Legrand Legacy: Tale of the Fatebounds is an upcoming turn-based RPG inspired by classic JRPGs. It is due out in early 2018 for the PC, but console versions will follow in early 2019, including a Switch version. Take a look at this overview trailer.
2019 might be a long way off, but we got in touch with the developers of Legrand Legacy to learn more about what we can expect from this RPG when it arrives.
We were excited to learn that Legrand Legacy will be coming to consoles, including the Nintendo Switch. Is this something you always had hopes for?
All of us grew up playing JRPGs on consoles, so since the beginning of our journey in creating Legrand Legacy for PC, we dreamed of seeing our game on consoles and handheld. Besides, a lot of our Kickstarter backers and fans have been very vocal about wanting to play Legrand Legacy on consoles, especially Switch. Now that our PC version is almost ready, it’s almost time to switch our focus to Switch, PS4, and Xbox.
Do you anticipate any differences between the Switch version of Legrand Legacy and the PC release?
We are trying our best to have minimal difference on the graphics side, but considering that Legrand Legacy is quite heavy on processing power and RAM, we might have slight (hopefully unnoticeable) optimization.
Aside from that, there will certainly be new content and cross promotional content in there as well, although we still can’t divulge the details right now, but be prepared for a pleasant and fun surprise. =)
The combat in Legrand Legacy, a turn-based system that includes timed button presses for bonuses, has often been compared to Legend of Dragoon, but it also reminds us of the combat in the Mario RPGs. What were the biggest inspirations for Legrand Legacy’s combat system?
Our biggest inspiration is, as you mentioned, Legend of Dragoon, which also happens to be one of our favorite games of all times. But we also drew inspiration heavily from other classic JRPGs, such as Suikoden and Fire Emblem.
According to the description, the game also includes tactical warfare scenarios. How will these work in the context of the overall game?
Some of the tactical warfare scenarios are compulsory to the gameplay. Players will be required to win several main story scenarios in order to advance the plotline. We also have optional skirmishes to collect recipes for weapon crafting and item alchemy. They will also unlock achievements, as well as adding to the 100% completion of the game.
Is Legrand Legacy a very story-driven game?
Like a lot of classic JRPGs, yes, Legrand Legacy is very story-driven. If you’ve seen our release trailer, you’ll realize there are plenty of other nostalgic elements reminiscent of classic JRPGs in the game. If you haven’t watched it, you can click here: https://youtu.be/Fh9b7MJFoW8
Do you intend to make use of any of the Switch’s special features, such as HD Rumble?
We are still new in Switch development, therefore I can’t really say which special features we will end up using or not using. The main point for us will be to use all compatible Switch’s capabilities to enhance the game session instead of using the features for feature’s sake.
Finally, is there anything else you’d like to share with our readers about Legrand Legacy?
The core team behind Legrand Legacy is a small indie team from Indonesia. This is our first game and we have poured our sweat, tears, and sometimes a little bit of blood into the game. Although we’re small, we have BIG dreams! We’re really hoping this is a start of a long journey for us to entertain gamers from around the world and touch many lives along the way.
We’re happy we had this chance to learn more about Legrand Legacy. What do you think about it? Let us know your thoughts on Legrand Legacy in the comments below.