The Predicament Facing Story of Seasons: Trio of Towns’ DLC
Story of Seasons: Trio of Towns is due out for the Nintendo 3DS on February 28. It came out in Japan on June 23, 2016, followed by a significant amount of free DLC content. Unfortunately, the fate of that DLC for the West is uncertain.
(For a quick recap of a very confusing situation, Story of Seasons is the series previously localized under the name “Harvest Moon,” developed by Marvelous. The games currently being released under the Harvest Moon name are not from the original developers and should be considered separate from the original Harvest Moon series.)
XSEED Games recently provided an explanation of their predicament when it comes to localizing the DLC for Trio of Towns. You can read the full post here, but these are the main points:
- The Trio of Towns DLC contains a large amount of content and features. The Japanese text is 200,000 characters long, which makes this DLC alone roughly the same size as games like Corpse Party.
- It will be quite expensive to translate all of that text, with an estimated six-figure cost.
- Trio of Towns is more expensive in Japan and sells better there, which made free DLC possible. In North America, where the game is less expensive and has a smaller audience, free DLC of this magnitude is not viable.
Their only options are to either not release the DLC or to release it as three pieces of paid DLC, in which case they’re looking at a price of $3.99 for each. Paid DLC also means they would be unable to include a licensed character that was released as a pet in the Japanese DLC.
Do you want XSEED to localize the DLC for A Story of Seasons: Trio of Towns as paid DLC or not at all? Let us know in the comments, but more importantly, tell them.