Breath of the Wild Wii U vs. Switch Differences

Breath of the Wild Wii U vs. Switch Differences

The Legend of Zelda: Breath of the Wild will be out on March 3 for both the Nintendo Wii U and the Nintendo Switch. If you have a Wii U, you might have been waiting for this game for quite a while now. If you’re getting a Switch, it’s one of the system’s most notable launch titles. So which version of Breath of the Wild should you buy?

In a statement to IGN, Nintendo outlined all of the differences  between the two versions of Breath of the Wild:

The Legend of Zelda: Breath of the Wild – Nintendo Switch

Breath of the Wild – Switch

  • Release date: March 3 (no difference)
  • Frame rate: 30 fps (no difference)
  • Resolution on TV: 900p
  • Higher quality, more realistic environment sounds
  • Different on-screen button icons
  • Special Edition and Master Edition available for purchase

 

Breath of the Wild – Wii U

  • Release date: March 3 (no difference)
  • Frame rate: 30 fps (no difference)
  • Resolution on TV: 720p
  • Different on-screen button icons
  • 3 GB of extra space required

 

The Legend of Zelda: Breath of the Wild – Wii U

 

The most notable differences are the resolution, sound quality, lack of special editions for the Wii U, and the Wii U’s mandatory 3 GB installation. Physical copies of Breath of the Wild will require 3 GB of space either on the Wii U or on an external hard drive. A flash drive is not recommended. If you’re planning to pick up the Wii U version, you should make sure you have the necessary storage space beforehand.

Which version of The Legend of Zelda: Breath of the Wild do you plan to buy?

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Samantha is a published horror and fantasy writer, a professional freelance writer, and a longtime gamer. As a result, writing about games is one of her favorite activities. She likes a wide range of genres, especially RPGs, survival horror, and visual novels. More information can be found at her website: http://www.samanthalienhard.com/

2 Comments

  1. Profile photo of Eddy Ray

    Not bad considering the game on switch is a port. Aonuma said they are still learning the capabilities of the switch hardware. Excited to see what happens with games built from the ground up.

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