Nintendo Time Portal: Issue 33

Nintendo Time Portal: Issue 33

Welcome back to the Nintendo Time Portal, where we take a look back through Nintendo’s history to celebrate some of the games that were released this week over the years. This week, we’re looking at September 16-22. September 17 – Crash Bandicoot comes to Nintendo for the first time. On September 22, 2002, the one-exclusive Crash Bandicoot series came to a Nintendo system for the first time with the GameCube release of Crash Bandicoot: The Wrath of Cortex. It had a mixed reception, as some people felt it was too similar to the originals, and the GameCube version in particular saw unusually varying reviews. September 18 – Pokémon Mystery Dungeon comes to North America.... »

September 16 – September 22: Nintendo News Bytes

September 16 – September 22: Nintendo News Bytes

TGS is almost here, and we had another exciting week of announcements. Tune in to the Nintendo Chit Chat podcast to learn more about the latest news. Nintendo Switch News Nintendo announced the Nintendo Switch: Fortnite – Double Helix Bundle for $299.99, to be released October 5. Switch system update version 6.0.0 is now available. New Games, Ports, & Localizations Silver Chains was announced for all major platforms for spring 2019. Alwa’s Awakening will be ported to the Switch on September 27. Tricky Towers will be ported to the Switch on October 11 for $14.99. Puyo Puyo eSports was announced for Japan for October 25. Arcade Archives: VS. Excitebike was announced for Japan f... »

Nintendo Time Portal: Issue 32

Nintendo Time Portal: Issue 32

Welcome back to the Nintendo Time Portal, where we take a look back through history at the games released for Nintendo’s platforms. This week, we’ll be looking at some of the notable game anniversaries from September 9-15. September 10 – Banjo-Kazooie: Grunty’s Revenge is released. While nowhere near as popular as the first two games in the series, Banjo-Kazooie: Grunty’s Revenge came out on September 10, 2003 – and yes, that’s after Microsoft acquired Rare. Grunty’s Revenge had an overhead view, but otherwise played like its predecessors. Set in between Banjo-Kazooie and Banjo-Tooie, its reviews ranged from positive to mediocre, and it tends t... »

The VideoKid (Impressions)

The VideoKid (Impressions)

We received a code for The VideoKid on the Switch. The VideoKid is an homage to the 80s, both in gameplay (largely inspired by the 1985 arcade game Paperboy) and the numerous references, shout-outs, and parodies you’ll see as you play. Your goal is to deliver video tapes as you skateboard down the streets, but the town is filled with dangers. It’s an auto-runner where you need to dodge vehicles, collect coins, perform skateboarding tricks, and toss tapes at mailboxes to earn as much money as you can before you die. It’s immediately apparent that this is no easy game. You only have a single life in The VideoKid, so every time you ride into a fire hydrant or get hit by a car,... »

September 9 – September 15: Nintendo News Bytes

September 9 – September 15: Nintendo News Bytes

The second full week of September is once again filled with lots of exciting Nintendo announcements and details. Tune in to the Nintendo Chit Chat podcast to learn more about the latest news. Nintendo Direct News The Nintendo Direct was re-scheduled for September 13 at 3 PM PT / 6 PM ET. It showed: Luigi’s Mansion 3 Kirby’s Extra Epic Yarn (3DS) January 11 release date for Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Story (3DS) Details about the Luigi’s Mansion port (3DS) Details about the Moon Rabbit update to Yo-Kai Watch Blasters (3DS) Splatoon 2 Ver. 4.0 update Mega Man 11 details New characters for Mario Tennis Aces – September 19 Capcom B... »

SNK Heroines – Tag Team Frenzy – Story Mode on Nintendo Switch

SNK Heroines – Tag Team Frenzy – Story Mode on Nintendo Switch

SNK Heroines: Tag Team Frenzy – Story Mode. Product Provided by NIS AMERICA! Grab a friend and enter the SNK dream match in this frenetic fighting party game featuring everyone’s favorite female fighters! Play online or with friends as SNK’s iconic heroines in the brand-new 2 vs 2 fighting game, SNK HEROINES Tag Team Frenzy! Activate Special Moves with a single button, and make use of special items to change the tide of battle! However, the fight isn’t over the moment you’ve chipped enough health away. Once your opponent is on the ropes, utilize your Dream Finish technique to win the match! Spectate on other battles online, use your winnings to buy voice clips a... »

Nintendo Time Portal: Issue 31

Nintendo Time Portal: Issue 31

Welcome to the September 2-8 edition of the Nintendo Time Portal, where we take a look back through history to see which game anniversaries we celebrate this week. September 2 – Freshly-Picked Tingle’s Rosy Rupeeland is released. “Let’s make a Zelda spin-off about Tingle,” someone decided one day, and Freshly-Picked Tingle’s Rosy Rupeeland was released in Japan on September 2, 2006. This rupee-gathering spin-off was eventually brought to Europe, although never to North America. It saw positive to mixed reviews, and there must be a fair number of Tingle fans, because Japan eventually got a sequel. September 5 – Recca comes to North America. Summer Car... »

Latest Nintendo Chit Chat Activity

2064: Read Only Memories Integral (Review)

2064: Read Only Memories Integral (Review)

We received a review code for 2064: Read Only Memories Integral on the Switch. 2064: Read Only Memories Integral is an adventure game that takes place in a cyberpunk futures where robotic helpers called ROMs have become commonplace and advanced gene therapy has led to a number of people becoming hybrids. When you wake up one morning to find the world’s first sapient ROM, Turing, in your apartment asking for help after the disappearance of their creator, you’re swept into a conspiracy that goes far deeper than just one man’s disappearance. The game often comes across as more of a visual novel, with the bulk of your time spent reading and selecting dialogue choices. Your choi... »

Tetra’s Escape (Review)

Tetra’s Escape (Review)

We received a review code for Tetra’s Escape on the Switch. Tetra’s Escape is a puzzle game about little block-like creatures called Tetras. Your goal is to get a Tetra to the portal in each level. Tetras can climb up a single block in height, so you’ll need to create a path it can traverse to get it to the end. Fortunately, Tetras can transform into tetrominoes – shapes most famous for their use in Tetris. Different Tetras can transform into different shapes. As you progress through the levels, you’ll gain the ability to rotate and flip these shapes as well, giving you many options for how to put your Tetras together. But once you transform a Tetra into a tetro... »

The Journey Down: Chapter Three (Review)

The Journey Down: Chapter Three (Review)

We received a review code for The Journey Down: Chapter Three on the Switch. The third and final entry of this point-and-click adventure game series brings Bwana’s story to a close. Chapter Three more or less assumes you’ve played the first two chapters already, as it tosses you right into the thick of the story. Bwana, Kito, and Lina finally learn what the Armando Power Company is planning and split up to put an end to their nefarious plans. It’s a noticeably more story-driven this time around, with a greater focus on lore, more cutscenes, and a story that feels epic despite being shorter than Chapter Two. Unfortunately, if you play these games for their gameplay, you migh... »

The Journey Down: Chapter Two (Review)

The Journey Down: Chapter Two (Review)

We received a review code for The Journey Down: Chapter Two on the Switch. The second entry in this point-and-click adventure game trilogy picks up where Chapter One left off, with Bwana, Kito, and Lina in a bit of a predicament after their ill-judged escape in Bwana’s plane. While there are a few different locations in this one, the bulk of the game takes place in Port Artue, where the trio is detained by the corrupt police because of the book they have. Despite a more serious tone to the story, The Journey Down: Chapter Two is still filled with humorous moments and a new selection of wacky characters to interact with. The characters and backgrounds mesh better this time around and ha... »

Inside (Review)

Inside (Review)

We received a review code for Inside on the Switch. Inside is an unusual game, a dark puzzle-platformer that raises questions almost immediately. It gives no context, but instead immediately puts you in the role of a boy traveling through a forest while avoiding guards. You must solve environmental puzzles in order to progress, while elements of stealth and even horror also come into play since you’re entirely vulnerable. Unlike its predecessor, Limbo, difficult puzzles aren’t the centerpiece here. It features puzzles that might take you some time to think through, and there are plenty of ways to die (mitigated by a forgiving checkpoint system), but both of these aspects take a b... »

The Journey Down: Chapter One (Review)

The Journey Down: Chapter One (Review)

We received a review code for The Journey Down: Chapter One on the Switch. This point-and-click adventure game game draws on Afro-Caribbean inspiration, most noticeably in its character designs, which are based on African masks. While the main character’s mask-like face occasionally makes him look stiff, I got used to it pretty quickly, although some areas do have a jarring difference between the 3D character models and 2D backgrounds. The soundtrack also deserves a mention, as the catchy music helps set the scene. The Journey Down: Chapter One begins with a hint of a conspiracy, as a sinister organization hunts for an important book, but then shifts to focus on a run-down gas station ... »

Pode (Review)

Pode (Review)

After our interview about Pode, Henchman & Goon sent us a review code. Pode is a puzzle game about a fallen star that teams up with a rock in order to find its way home. Together, the two set out to climb a mountain so the star can return to the sky. However, this isn’t just any mountain, but a mountain filled with puzzles. To overcome them and proceed through each chamber, you’ll need to make use of the characters’ abilities. Glo (the star) can bring plants to life and eventually teleport, while Bulder (the rock) can magnetize switches and pick up items. Figuring out where and how to use their abilities is key. Pode uses simple tutorials with no text, which leads to so... »

An Interview With the Developers of Pode

An Interview With the Developers of Pode

One of the new games shown off during the recent Nindies presentation was an exploration game called Pode. Afterwards, we got in touch with the developers, Henchman & Goon, to learn more about it. Take a look at the announcement trailer and then read on to see what we learned. Q: Pode looks like a beautiful game. According to the announcement, it was inspired by Norwegian culture. Could you go into more detail about how Norwegian culture influenced it? The Norwegian influence is mainly on the visual side where we have taken inspiration from the national romantic era. This was a very brief, but significant part of Norwegian cultural history, and a period that in many ways still define us ... »

An Interview With the Developers of YIIK: A Post-Modern RPG

An Interview With the Developers of YIIK: A Post-Modern RPG

YIIK: A Post-Modern RPG is a stylish RPG coming to the Switch this year, and we got in touch with Ackk Studios to learn more about it. Check out one of the trailers for a taste of what this strange game is like, and then read on for our interview. From its style, YIIK brings to mind games like Persona and EarthBound, but the demo description also called out Paper Mario, Wild Arms, and Lufia 2. What inspirations from these games went into YIIK? I really like this question! Wild Arms is essentially a spaghetti western remake of Lufia 2. Story beats, interface, and gameplay. We really liked how both games had a unique take on the RPG dungeon. So, in Final Fantasy you essentially have hallways a... »

An Interview With the Developers of Darkest Dungeon

An Interview With the Developers of Darkest Dungeon

Darkest Dungeon came out on the Switch on January 18, with a physical release planned for March. Intrigued by this dark turn-based dungeon-crawling RPG, we got in touch with Red Hook Studios to learn more about it. One of the biggest things that sets Darkest Dungeon apart from other dungeon crawling RPGs is its use of stress and the need to keep an eye on your characters’ mental states. What inspired you for this aspect of gameplay? We looked at a lot of movies and books that modeled what happens to a small group of people under extreme duress – Band of Brothers, Alien(s), The Thing.  We wanted to explore heroism by contrast, not by power fantasy.  The darkest, most dire circumstances ... »

An Interview With the Developers of Layers of Fear: Legacy

An Interview With the Developers of Layers of Fear: Legacy

Layers of Fear: Legacy is a psychedelic horror game coming to the Switch on February 21. If you haven’t already seen the latest trailer, check it out now, and then read on to learn more about the game. We got in touch with the developers of Layers of Fear: Legacy to learn more about this horror game and what the Switch version will be like. Rather than survival horror or psychological horror, Layers of Fear is described as “psychedelic horror.” Could you shed a little light on what you mean by this? The game is often described as both psychological and psychedelic. Psychological because of issues presented in the game, psychedelic because of the gameplay nature of the game – an ever-ch... »

An Interview With the Developers of The Darkside Detective

An Interview With the Developers of The Darkside Detective

The Darkside Detective comes out for the Nintendo Switch today, and we got in touch with the developers to learn more about it. Check out the Switch trailer below. Sound interesting? Check out our interview to see what we learned about it from Spooky Doorway, the team that developed it. The Darkside Detective has been described as a classic point-and-click adventure game, but there are several variations even within the genre. What games would you use as comparisons for The Darkside Detective’s gameplay style? What were your biggest inspirations? It’s quite humorous like a lot of the classic LucasArts games, such as Monkey Island or Day of the Tentacle, but the interface is a lot more stream... »

An Interview With the Developers of Detention

An Interview With the Developers of Detention

Detention is a horror game set in Taiwan. It came out last year to a positive reception and is now planned for a Switch release sometime this year. Take a look at the original launch trailer. Intrigued by Detention, we got in touch with Red Candle Games to learn more about it. What inspired you to pick 1960s Taiwan as the setting for Detention? Detention started out as a solo project by Coffee Yao. The original idea was simple, to tell a story of Taiwan. At first, the time was set in the 1980s, as it was when Coffee grew up and could reflect to. But to create the background for this atmospheric horror game, we dived deep into our own history and came across the martial law period White Terro... »

An Interview With the Composer of Celeste

An Interview With the Composer of Celeste

Celeste, the upcoming platformer themed around climbing a mountain, will be out on the Nintendo Switch eShop tomorrow, January 25. Ahead of its launch, we got in touch with Lena Raine, who composed the original soundtrack for Celeste, to learn more about the game and her work in the industry. How did you get into the video game industry? What was the first game you composed music for? My intro to making games was a bit of a sputtering start right out of college. I went to school for music, and was very optimistic about just finding a job straight out of school. I went to two GDCs, met a lot of people–mostly other composers–and got a couple gigs writing additional music for fairly... »

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