April 22 – April 28: This Week in Nintendo News

April 22 – April 28: This Week in Nintendo News

We’ve seen a lot of Nintendo announcements so far in April. Let’s see what this week brings. We’ll update this post throughout the week. Nintendo Switch News A Chinese-developed turn-based strategy RPG called Banner of the Maid has been announced for the Switch, PS4, and PC. It stars Pauline Bonaparte, whose visit to her brother Napoleon results in her being swept into a revolution. It will be out later this year. Pro Yakyuu Famista Evolution has been announced for the Switch in Japan, a baseball action game coming on August 2. Previous entries in the series haven’t been localized, but we’ll let you know if there is any news. Check out the announcement trailer. ... »

Nintendo Time Portal: Issue 12

Nintendo Time Portal: Issue 12

It’s time for our twelfth issue of the Nintendo Time Portal, where we take a look back at this day in Nintendo history throughout the week and discuss some of the video game anniversaries we can celebrate. April 15 – Kirby and the Amazing Mirror is released. On April 15, 2004, a new Kirby game came out for the Game Boy Advance in Japan. Kirby and the Amazing Mirror took the Kirby style of gameplay and applied it to a Metroidvania-style world, for an experience that remains one of the most popular Kirby games to this day. April 16 – Pandora’s Tower comes to North America. The second of the three games in the Operation Rainfall campaign, Pandora’s Tower came to No... »

April 15 – April 21: This Week in Nintendo News

April 15 – April 21: This Week in Nintendo News

We’re partway through April now and the Nintendo news is still coming strong. Several new announcements and details came out this week as well. Nintendo Switch News An arcade-style racing game called Horizon Chase Turbo has been announced. Although it is just coming to the PS4 and PC first, on May 15, it will be coming to the Switch and Xbox One later this year. It is a new version of the mobile game Horizon Chase World Tour and features locations from around the world, split-screen multiplayer, an online competitive Ghost mode, 110 tracks, and more. Check out the announcement trailer. In Japan, Psyvariar Delta has been announced for the Switch and PS4. It is a remake of the arcade ver... »

Nintendo Time Portal: Issue 11

Nintendo Time Portal: Issue 11

Welcome back to the Nintendo Time Portal, where we take a look at this week in Nintendo’s history to celebrate games that came out on these days over the years. April 8 – Dr. Mario 64 is released. Dr. Mario 64 was an enhanced remake of Dr. Mario. It was released for the Nintendo 64 on April 8, 2001 and was the final Mario game to appear on the Nintendo 64. April 9 – Super Paper Mario is released. Super Paper Mario came out on April 9, 2007 for the Wii. It was the third entry in the Paper Mario series, and it made some dramatic changes, opting for an action platforming combat system rather than the turn-based combat of the previous entries. It was very story-heavy and has be... »

April 8 – April 14: This Week in Nintendo News

April 8 – April 14: This Week in Nintendo News

Last week brought us many new announcements, and this week turned out to be quite exciting, with new games, localization announcements, and more. Nintendo Switch News Yo-kai Watch 4 has been announced for the Switch in Japan, according to this report. It will be out in 2018 and include characters from the Yo-Kai Watch Shadowside anime. It will also feature enhanced content and surprising game mechanics. The Mega Man X Legacy Collection 1 and Mega Man X Legacy Collection 2 will be out on July 24 in North America and Europe (and July 26 in Japan) for all major platforms, each available digitally for $19.99. North America will also get a $39.99 combo pack that includes both collections, althoug... »

Nintendo Time Portal: Issue 10

Nintendo Time Portal: Issue 10

Welcome to the 10th issue of the Nintendo Time Portal, where we take a look back through video game history to see what Nintendo anniversaries are celebrated this week. April 2 – Final Fantasy VI is released in Japan. The sixth mainline Final Fantasy game came out in Japan on April 2, 1994. Final Fantasy VI was the last to use 2D sprites and featured the largest cast in the series, with 14 permanent playable characters. It was released in North America later that same year until the title Final Fantasy III, although the title confusion would be resolved with later versions. April 2 – Rodea the Sky Soldier is released in Japan. Rodea the Sky Soldier is an action-adventure game wit... »

An Interview With the Developers of Pode

An Interview With the Developers of Pode

One of the new games shown off during the recent Nindies presentation was an exploration game called Pode. Afterwards, we got in touch with the developers, Henchman & Goon, to learn more about it. Take a look at the announcement trailer and then read on to see what we learned. Q: Pode looks like a beautiful game. According to the announcement, it was inspired by Norwegian culture. Could you go into more detail about how Norwegian culture influenced it? The Norwegian influence is mainly on the visual side where we have taken inspiration from the national romantic era. This was a very brief, but significant part of Norwegian cultural history, and a period that in many ways still define us ... »

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The Witch and the Hundred Knight 2 – PS4 Review!

The Witch and the Hundred Knight 2 – PS4 Review!

Product Provided by NIS America! We have another PS4 review for you, this time for The Witch and the Hundred Knight 2! The Witch and the Hundred Knight 2 The Witch and the Hundred Knight 2 is a sequel to the original of the same name (minus the 2), and has been developed by Nippon Ichi Software, the same developers that brought the world the SRPG known as Disgaea. Also published by Sega, The Witch and the Hundred Knight 2 takes a lot of what the original did so well and fleshes those mechanics out, all the while creating a new story to focus our time on. Don’t be fooled into thinking that the stories are connected, because even though the lore and the world they share is similar, the story f... »

The 25th Ward: The Silver Case (Review)

The 25th Ward: The Silver Case (Review)

After receiving a review code for The 25th Ward: The Silver Case, we’re here with something a bit unusual for us – a review of a PlayStation 4 game. (The 25th Ward is also available for the PC.) The 25th Ward is set five years after the events of The Silver Case, and while you don’t need to play The Silver Case first, doing so will give you a better appreciation for The 25th Ward. Originally released for phones back in 2005, The 25th Ward: The Silver Case has now been remade and released outside of Japan for the first time, and it’s one of the strangest games I’ve ever played. In some ways, it resembles an adventure game, but it’s better to think of The 25... »

Mulaka (Review)

Mulaka (Review)

After our interview with the developers of Mulaka, they provided us with a review code so that we could experience Mulaka’s journey for ourselves. Mulaka is based on the culture and folklore of the Tarahumara people of Mexico. It puts you in the role of a Sukurúame, or shaman, fighting to save the land from the growing darkness and corruption. Mulaka is an action-adventure game with a fairly straightforward setup. In each area, you’ll need to gather three stones that will open the way for you to progress to the boss battle and your goal. Along the way, you’ll fight enemies in a basic combat system using light attacks and heavy attacks, as well as a spear throw. Some enemies... »

Guilt Battle Arena – Review

Guilt Battle Arena – Review

Guilt Battle Arena is a chaotic 2D shooting game that you play with or against friends via local multiplayer. Bang – Bang – FIRE POWER!… well not quite! The games main mechanic involves the player shooting his or her weapon, however you only ever have one round of ammunition. After you fire a shot, you’ll have to quickly move towards the round to reload before being able to attack again. This makes it all the more challenging as you’ll have to pick the best opportunity to go on the offensive and yet maintain control to dodge enemy attacks. Aside from the unique shooting mechanic you can jump, double jump, dash left or right, air dash left or right, and also dash... »

Detention (Review)

Detention (Review)

After our interview with Red Candle Games about their horror game Detention, they sent us a review copy so we could see what it was all about. Detention takes place in 1960s Taiwan, during the period of martial law known as the White Terror. If you aren’t familiar with the historical context, however, don’t worry. Notes and documents throughout Detention do an excellent job of building up the atmosphere and conveying the situation. Detention is set in a school that has been abandoned due to a sudden typhoon warning. Left behind, you must explore the school and survive the supernatural forces that have appeared. Although you’ll encounter enemies, there is no combat. Instead,... »

Subsurface Circular (Review)

Subsurface Circular (Review)

Subsurface Circular is an unusual piece of interactive fiction, sort of a cross between a visual novel and a text adventure game. You see the location you’re in–an underground train from which the game gets its title–and the characters present for the scene, but aside from selecting who you’d like to talk to, the gameplay is conducted entirely through dialogue. The game is set in a world where robots known as Teks now co-exist alongside humanity and have taken on many jobs. This theme is key to the story, and it takes a solid look at AI and their interactions with humans (including the idea that humans are predisposed to fear Teks because of how often fiction portraye... »

The Longest 5 Minutes – Nintendo Switch – REVIEW

The Longest 5 Minutes – Nintendo Switch – REVIEW

Product provided by NIS America. The Longest 5 Minutes released on the Nintendo Switch not long ago and I have completed a full let’s play of the game which will be publishing to our YouTube channel later this month. The game is set in a classic 8-bit style setting and features classic RPG game-play. The game starts off however in a very unusual scenario where you, the hero are in a final battle against an evil overlord… aka The Demon King. The problem is you have no idea why you’re there, who you are, or even who you are fighting. This sets up the entire game as you’ll have to unravel all of these questions and gain your memory back. As you regain your memory and com... »

An Interview With the Developers of Pode

An Interview With the Developers of Pode

One of the new games shown off during the recent Nindies presentation was an exploration game called Pode. Afterwards, we got in touch with the developers, Henchman & Goon, to learn more about it. Take a look at the announcement trailer and then read on to see what we learned. Q: Pode looks like a beautiful game. According to the announcement, it was inspired by Norwegian culture. Could you go into more detail about how Norwegian culture influenced it? The Norwegian influence is mainly on the visual side where we have taken inspiration from the national romantic era. This was a very brief, but significant part of Norwegian cultural history, and a period that in many ways still define us ... »

An Interview With the Developers of YIIK: A Post-Modern RPG

An Interview With the Developers of YIIK: A Post-Modern RPG

YIIK: A Post-Modern RPG is a stylish RPG coming to the Switch this year, and we got in touch with Ackk Studios to learn more about it. Check out one of the trailers for a taste of what this strange game is like, and then read on for our interview. From its style, YIIK brings to mind games like Persona and EarthBound, but the demo description also called out Paper Mario, Wild Arms, and Lufia 2. What inspirations from these games went into YIIK? I really like this question! Wild Arms is essentially a spaghetti western remake of Lufia 2. Story beats, interface, and gameplay. We really liked how both games had a unique take on the RPG dungeon. So, in Final Fantasy you essentially have hallways a... »

An Interview With the Developers of Darkest Dungeon

An Interview With the Developers of Darkest Dungeon

Darkest Dungeon came out on the Switch on January 18, with a physical release planned for March. Intrigued by this dark turn-based dungeon-crawling RPG, we got in touch with Red Hook Studios to learn more about it. One of the biggest things that sets Darkest Dungeon apart from other dungeon crawling RPGs is its use of stress and the need to keep an eye on your characters’ mental states. What inspired you for this aspect of gameplay? We looked at a lot of movies and books that modeled what happens to a small group of people under extreme duress – Band of Brothers, Alien(s), The Thing.  We wanted to explore heroism by contrast, not by power fantasy.  The darkest, most dire circumstances ... »

An Interview With the Developers of Layers of Fear: Legacy

An Interview With the Developers of Layers of Fear: Legacy

Layers of Fear: Legacy is a psychedelic horror game coming to the Switch on February 21. If you haven’t already seen the latest trailer, check it out now, and then read on to learn more about the game. We got in touch with the developers of Layers of Fear: Legacy to learn more about this horror game and what the Switch version will be like. Rather than survival horror or psychological horror, Layers of Fear is described as “psychedelic horror.” Could you shed a little light on what you mean by this? The game is often described as both psychological and psychedelic. Psychological because of issues presented in the game, psychedelic because of the gameplay nature of the game – an ever-ch... »

An Interview With the Developers of The Darkside Detective

An Interview With the Developers of The Darkside Detective

The Darkside Detective comes out for the Nintendo Switch today, and we got in touch with the developers to learn more about it. Check out the Switch trailer below. Sound interesting? Check out our interview to see what we learned about it from Spooky Doorway, the team that developed it. The Darkside Detective has been described as a classic point-and-click adventure game, but there are several variations even within the genre. What games would you use as comparisons for The Darkside Detective’s gameplay style? What were your biggest inspirations? It’s quite humorous like a lot of the classic LucasArts games, such as Monkey Island or Day of the Tentacle, but the interface is a lot more stream... »

An Interview With the Developers of Detention

An Interview With the Developers of Detention

Detention is a horror game set in Taiwan. It came out last year to a positive reception and is now planned for a Switch release sometime this year. Take a look at the original launch trailer. Intrigued by Detention, we got in touch with Red Candle Games to learn more about it. What inspired you to pick 1960s Taiwan as the setting for Detention? Detention started out as a solo project by Coffee Yao. The original idea was simple, to tell a story of Taiwan. At first, the time was set in the 1980s, as it was when Coffee grew up and could reflect to. But to create the background for this atmospheric horror game, we dived deep into our own history and came across the martial law period White Terro... »

An Interview With the Composer of Celeste

An Interview With the Composer of Celeste

Celeste, the upcoming platformer themed around climbing a mountain, will be out on the Nintendo Switch eShop tomorrow, January 25. Ahead of its launch, we got in touch with Lena Raine, who composed the original soundtrack for Celeste, to learn more about the game and her work in the industry. How did you get into the video game industry? What was the first game you composed music for? My intro to making games was a bit of a sputtering start right out of college. I went to school for music, and was very optimistic about just finding a job straight out of school. I went to two GDCs, met a lot of people–mostly other composers–and got a couple gigs writing additional music for fairly... »

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